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AI Insights · Timothy · July 2024

Top 5 Train Games on iOS in South America: Q2 2024

Explore the performance metrics of the top 5 train games on iOS in South America for Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Train Games on iOS in South America: Q2 2024

The second quarter of 2024 has seen interesting trends in the performance of the top train games on the iOS platform in South America. Here's a detailed look at the weekly downloads, revenue, and active user metrics for the top 5 train games, as tracked by Sensor Tower.

Train Miner: Idle Railway Game saw varied performance in weekly downloads, peaking at around 1.5K in early April and fluctuating between 260 and 854 downloads in subsequent weeks. Weekly revenue for this game remained modest, ranging from $13 to $49, with a noticeable peak of $45 in early May. The weekly active users also showed a downward trend initially, declining from 2.9K to 1.6K in April, but rebounded to 2.6K towards the end of June.

Train Station 2: Steam Empire experienced a significant spike in weekly downloads in early June, reaching up to 2.4K. The game’s weekly revenue fluctuated, peaking at $578 in early April and maintaining a steady range between $176 to $556 for most of the quarter. Active users saw an initial dip from 4.3K to 3.2K in May but surged to 7.8K in mid-June before stabilizing around 4.1K by the end of the quarter.

Train Ramp Jumping had a mixed quarter with downloads peaking at about 1.4K in mid-April, but dropping significantly to as low as 25 by the end of June. Revenue trends were inconsistent, with peaks at $44 in early May and $34 in mid-June. The active user count also saw a decline, starting at 1.1K in April and decreasing steadily to 715 by the end of June.

Thomas & Friends Minis maintained a relatively stable performance with weekly downloads hovering around the 190 mark. Revenue ranged between $556 to $954, with a peak in mid-June. Active users remained steady throughout the quarter, fluctuating slightly around the 360 mark.

Thomas & Friends: Magic Tracks showed consistent weekly downloads, averaging around 190. Revenue saw a peak of $869 in late May, with a range from $474 to $869 throughout the quarter. Active users showed a slight decline towards the end of the quarter, from 516 in early April to 446 by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024